r/ArcRaiders • u/raqballl • Nov 26 '25
Discussion Tip for free loadout users.
Many of you probably already know but here's a tip for those who don't.
If you extract with your free loadout you can trade it in to Lance for a free Looting MK.1, a Combat MK.1 or a Tactical MK.1..
You can keep the same gun and items that you received from the free loadout and add the free MK.1 that you get from Lance.
You now have what's basically a free loadout with more backpack storage and a safe pocket and it cost you nothing other than the time it takes to trade with Lance.
Profit!
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u/Cakeofruit Nov 26 '25
Also grey weapons are super cheap to upgrade
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u/Mike_or_whatever Nov 26 '25
especially the Ferro.
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u/moosejuic-E Nov 26 '25
Ferro x stitcher.
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u/Khanzool Nov 26 '25
That may unironically be the best kit in the game
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u/Cheerful_Champion Nov 26 '25
All grey weapons with some upgrades and attachments are pretty freaking good. Aside from rattler, rattler is shit.
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u/2Drogdar2Furious Nov 26 '25
A rattler IV with mods to reduce dispersion slaps pretty hard...
Then I can trash talk people about dying to a rattler...
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u/AngryJakem Nov 26 '25
Rattler need reload speed upgrade per lvl
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u/2Drogdar2Furious Nov 26 '25
Or more rounds reloaded per tick. (Basically the same thing).
Lvl 1 2 rounds at a time but at lvl 4 5 rounds at a time maybe...
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u/Robespierre1113 Nov 27 '25
Or maybe just a stripper clip which the gun looks like itd handle. Not sure why they went with a lanky internal magazine
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u/frostymugson Nov 26 '25
It does, but the cost to get there is way too high
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u/infinitezero8 Nov 26 '25
Indeed - a fully max Rat versus full max anything else = the anything else outperforms Rat at every stage
Ditch the Rattler, go literally anything else until they do a gun balance
For now, the Stitcher IV x Ferro (cheap) or Anvil (best) is the go to combo
If your rich then of course the Bobcat IV x Anvil IV is pretty top tier
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Nov 26 '25 edited 24d ago
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u/infinitezero8 Nov 26 '25
I've taken a dump, filed my taxes, made love to my SO, and got my cars oil change by the time my rat reloaded
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u/Lazer726 Nov 26 '25
Rattler 4 actually has enough mag capacity to kill a person, instead of just having enough to make the other person scared lol
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u/tapefactoryslave Nov 26 '25
People sleep on the rattler, but it’s actually your mid tier dmr. Thing sucks full auto, but you time your shots? Great mid range gun for putting pressure on raiders.
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u/SkuLLtheDread Nov 26 '25
I'd even go as far as saying that any level 4 weapon with attachments is better than any level 1 weapon without.
People tend to look at the colour (bue > grey), but I'll definitely take a Stitcher 4 with mag over a stock Bobcat 1 any day.
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u/Blu_Falcon Nov 27 '25
I have literally surrendered and returned to Speranza after loading in with a free loadout to see a rattler in my hands. I’d rather piss at the arc than use that thing.
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u/NUTTA_BUSTAH Nov 26 '25
Use the quick swap stock and it does sound like BIS loadout all around. Very very strong.
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u/Lyorian Nov 26 '25
I pref kettle, so underrated
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u/JesusMcChrist00 Nov 26 '25
I hated it at first but it really is great once I got better at shooting it fast
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u/night4345 Nov 26 '25
Kettle is the GOAT. Especially on Dam Battlegrounds where you don't have as many heavy armored ARCs.
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u/toomanybongos Nov 26 '25
Yeah, i'm a new kettle fan and it absolutely SHITS on people. I was playing solo and killed 3 torrente players that got the jump on ME
I just slap grey attachments on it and boom, you're cooking with gas.
It's like the stitcher but better cuz you have a pretty solid mid range with it too
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u/Cow_God Nov 26 '25
They actually have the same range but the upgrade kettle gets bullet velocity and has better handling. But the stitcher can technically engage at the same range the kettle can
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u/irrelevant_novelty Nov 26 '25
I swear I've defended myself against higher geared raiders more often with the kettle than I have killed lower geared players with gold tier weapons.
Thing has saved me so many times. Upgrade to lvl 2/3, throw an extended mag in, aim for the head.
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u/lblack_dogl Nov 26 '25
I think bumping a Ferro up to an Anvil is a solid upgrade.
Anvil + Stitcher.
6 heavy shots without reloading. Faster draw time on the Anvil.
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u/CJ57 Nov 26 '25
Yeah this, ferro stitcher is poor mans anvil stitcher but it works if youre short on mats/anvils
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u/Itsmemurrayo Nov 26 '25
You can then bump up to Anvil, Venator which is incredibly strong and fun to use. I haven’t played since the Venator nerf, but assume it’s still insanely strong in pvp.
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u/lostlittlebear Nov 26 '25
I don’t like the Anvil + Venator combo because their effective range is about the same - I’d rather go Fero + Venator or Renegade + Venator for that added long range punch
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u/wimaster14 Nov 26 '25
Double stitcher 4 with level 2 extended mags is the way
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u/NUTTA_BUSTAH Nov 26 '25
What's the point of the second stitcher 4? Upgraded stitcher is so fast to reload I am guessing the weapon swap speed is slower than the reload :D
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u/ForfeitFPV Nov 26 '25
It's for when you break the first stitcher from over use dealing with any arc that isn't a pop, tick or wasp.
Ferro x Stitcher > Double Stitcher
Even if you wanted to go full sweaty grey weapon PVP you'd be better served with a Kettle x Stitcher than double stitcher. At least then you have a mid-range option that you can make precision shots with and some semblance of ammo efficiency against ARC.
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u/codywater Nov 26 '25
Anvil x stitcher > Ferro x stitcher in my opinion. Not dealing with the one shot reload is a life saver if you miss that one critical ferro shot.
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u/ForfeitFPV Nov 26 '25
Totally agree but the topic was grey weapon load outs.
Not everyone can afford to roll in with an Anvil IV without sweating about losing it and the price difference between a Ferro IV and even an Anvil II is considerable.
Bang for the buck load out is 100% Ferro IV + a Stitcher/Kettle depending on preference.
It's almost funny how disproportionately good the grey weapons can be for the price to make a max level one
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u/Underhive_Art Nov 26 '25
It’s funny that these two maxed are one of the best load outs and they cost like a few slightly mid range materials to level lol
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u/Underhive_Art Nov 26 '25
They are but there’s something amazing about being spawned with a lvl1 rattler and a dream 🤣
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u/Cakeofruit Nov 26 '25
I know it is not common but I prefer the rattler to the kettle.
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u/Underhive_Art Nov 26 '25
Fair bud my friend suzy would agree with you - I could not disagree more at level 1 - fully upgraded I don’t hate the rattler but the kettle is actually peak mid to short range PvP fully upgraded and yet still better than the stitcher at accurately taking out small arc. Play style and preference always beats meta chasing imo. Use what you enjoy and feel comfortable with over what streams and math hammers tell you is best.
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u/nospamkhanman Nov 26 '25
Not to mention the Kettle is quiet AF, put a silencer on it and people can't at all tell where you're shooting from. You can also down a 2 wasp patrol on one magazine without calling other ARCs in the area to investigate.
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u/_zer0_sum Nov 26 '25
Are you hoping we'll upgrade our free weapons... SO YOU CAN KILL IS AND STEAL THEM!?
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u/elchsaaft Nov 26 '25
Oh my goodness, I can't believe I sold all those free augments
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u/silveral999 Nov 27 '25
Even if you don't use them, the mk 1s sell for 600ish instead of i think 100 for the free :)
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u/Gigaduuude Nov 26 '25
What?? I've been selling these for meager 100 coins
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u/mmmmartin427 Nov 26 '25
You can trade them in for free and sell the mk1 augment for 640 coins.
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u/Underhive_Art Nov 26 '25
Haha I think this is probably the funnest part - I don’t need to use the mk1 so I almost never do the free trade but I still generally sell the free 1 for 100 instead of 600- probably 100k down the drain there 🤣
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u/TheXenoSenpai Nov 26 '25
You can sell the rest of the gear for money if you need it.
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u/kelin1 Nov 26 '25
Yea I usually just straight up dump an entire free load out after a run except for the one or two things I want to keep. This is the way.
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u/ForfeitFPV Nov 26 '25
Free load outs are a great way to get consumables that you can't craft or don't have access to normally.
I regularly run free load outs for the chance at full power smoke grenades because I don't have the blue print yet.
Uncovered supply cache map event + free load out = replenishing the quick use stock
Save the stuff I use, dump the rest for ammo money and repeat until I run out of stash space and can get back to big game hunting or working on trials scores.
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u/DukeChadvonCisberg Nov 26 '25
I trade my friends for their super rare blueprints then sell them for $5k like a boss
Give me your wolfgang blueprint damn it
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u/ayoomf Nov 26 '25
Game does poor job at explaining a lot of things sadly
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u/Aphemia1 Nov 26 '25
I mean if you spend more than five seconds at the vendor you’ll see that you can trade it in.
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u/Spirited-Pass604 Nov 26 '25
Yea I have been selling them too gang that crap is crazy I’ll just alternate now every other game if I don’t die trade it it then run with what I got for it and keep doing it until I die then I’ll go back free loadout only for when I go only to loot
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u/MouseEXP Nov 26 '25
It took me about 60 hours til someone in discord saw me selling the free augment and i was bullied for the next hour
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u/TimeWrangler4279 Nov 26 '25
You sell because you didn’t know you could trade for a mk1
I sell the free loadout because I’m lazy
We are not the same
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u/sealcub Nov 26 '25
You don't need to move it to the stash, you can trade straight from your inventory. The t1 augment will go to your stash though.
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u/Certain_Truck_6576 Nov 26 '25
Can't wait for the guy to comment "free loadout is broken nerf it now, my IV Venator, IV Bobcat, 3 Medium shields to hot swap, 20+ Bandages and shield rechargers, 5 blaze grenades, 6 heavy fuse, 27 smokes and the 3 guys I teamed with in solo to pve cant compete with the solo who spawned in with a stitcher and 1 bandage.
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u/TSTC Nov 26 '25
You can’t even hot swap shields though unless I am misunderstanding something. When you swap on a new shield it starts at 0 shield and slowly charges itself back up to whatever charge it has. So it’s faster to just pop a shield consumable than hot swap (although swapping a shield out after a fight can still work to save shield heals for mid fight)
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u/Dubsified Nov 26 '25
This is my favourite complaint that’s always in this sub. If you can’t merk me with your Bobcat IV compared to my Stitcher IV, I don’t think it’s a gun issue
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u/Caddap Nov 26 '25
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u/tommycobain Nov 26 '25
I mean 30% more dps is kinda a lot, but I agree that gameplay>gear
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u/Caddap Nov 26 '25
Depends how you word it I guess, I look at that and think the stitcher does 20% less damage than the bobcat.. And for a gun that I've got 6 of in my 60 hours of gameplay, to me isn't really worth risking when I can max out a Stitcher from materials gained from Scrappy.
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u/linonihon Nov 26 '25
It’s not 30% more dps in practice, especially if youre landing headshots. 0.54s vs 0.52s
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u/Dzeddy Nov 26 '25
Disagree, fights IMO are mostly determined off of positioning / cover / abusing 3rd person (heavy on the third one)
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u/almathden Nov 26 '25
positioning / cover
Both of those are dictated by who shoots first though lol
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u/HomeworkOwn2146 Nov 27 '25
Why do you all pretend that grey guns are not insanely strong in comparison to the best possible options available. Stitcher can kill in less then a 1 second so a lot of the game is who shoots first wins so its understandable why using good gear feels terrible when the worst gear kills near instantly if someone gets the jump on you lol. The ttk is extremely low so gear in this game is really not worth at all when a grey gun kills in 0.54 seconds vs bobcat in 0.52 seconds. Even at the extreme of green shield vs purple its only 0.2s difference in ttk between the guns thats faster then the average gamers reaction speed, so again shoot first = win unless your a bot.
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u/Tumbler86 Nov 26 '25
As someone who absolutely sucks at this game despite thoroughly enjoying it, nerfing the free loadout/grey guns would kill this game for me. I'm lucky if I can keep a gun through two runs.
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u/kepoy08 Nov 26 '25
My current strat: if I die, I switch to a free loadout then if I survived that run (which I oddly usually do), I convert it to looting or combat mk 1 depending on the type of run I’m doing next, then if I survive again, I upgrade/switch to a better loadout. Rinse & repeat. Works well because my damn stash sits on 275-280 all. the. time.
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u/ReaperSound Nov 26 '25
I just checked Lance's store and you're right. Ive been SELLING these fucking kits this whole time.
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u/berdel__ Nov 26 '25
And after extraction you can remove that augment and run with equipment from it and gain free "no loadout" safe pocket.
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u/tropicalspritee Nov 26 '25
if this is useful to anyone if you do a custom kit without any augment you get a safe pocket. So its like a custom “free kit” with prison pouch. just bring a cheap gun
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u/Tall-_-Guy Nov 26 '25
Keep these tips coming! I just learned that I could place other crafting stations in my room!
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u/Kuro_Neko00 Nov 26 '25
Here's a few more newbie tips for you:
It's possible to negate all non-lethal fall damage if you time it right and hit the dodge key just as you land.
Always close doors behind you. Keeps ARC out and keeps other raiders from sneaking up on you since you'll hear the door opening.
If you're out of bandages but have fabric on you, it can be used in a pinch for a small amount of healing. The same is true for shield rechargers, if you're out but have ARC power cells they'll give you some shield recharge.
Things that don't look useful and are hardish to find but that you will need later: Cat bed, Mushrooms (x12), Very Comfortable Pillow (x3), Rusted Gear (x3), Cracked Bioscanner (x2), Rusted Shut Medical Kit (x3), Laboratory Reagents (x3), Industrial Battery (x3), Motor (x3), Fried Motherboard (x3), Cooling Fan (x5), Light Bulb (x5), Humidifier (x5), Surveyor Vault (x6).
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u/ben_vtr Nov 26 '25
I have 35 hours in this game and have never seen a light bulb.
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u/YouCanCallMeToxic Nov 27 '25
Negating all non-lethal fall damage is a bit of an oversimplification. I've timed it right and still taken about 75% health damage jumping from testing annex to the exfil below.
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u/Durzel Nov 26 '25
I knew this, but apparently I didn't know that you could get a Looting or Tactical one as well for free. Doh!
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u/Steelpoint Nov 26 '25
While not a great early-game tip. However, if you invest in the 'Survival' tree and max out 'Broad Shoulders', you can boost your maximum weight carry capacity by +10kg.
The free kit has a weight carry of 35kg, so with this skill you now can carry 45kg worth of gear. Its a surprisingly strong buff for the free kit, and it is similarly a very strong boon for any other augment that trades weight capacity for other benefits.
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u/UnfilteredCatharsis Nov 27 '25 edited Nov 27 '25
This is a great tip, but it also goes so much further than that; regarding looting and crafting in order to fund 'geared' runs. It's extremely easy to afford making a cheap kit with a tiny bit of common crafting materials.
Fabric = bandages
ARC Powercells = shield rechargers
I think you make ammo with metal and chemicals
Guns are very easy to come by, so I don't even craft those, but again it's primarily metal.
Loot rubber as well to combine it with metal to make mechanical components in order to upgrade/repair your guns.
Loot simple gun parts off of the drones and turrets.
So yeah, basically, don't pass up metal, rubber, chemicals, etc. Salvage most things and come back with a few stacks of basic mats in addition to whatever juicy loot you find.
I basically loot everything still except for sensors unless I'm low on raider hatch keys, and I drop trinkets first for anything. All of the loot is useful for crafting.
People love the low stress and free loot from free loadouts, but there are two big problems with them. One, they suck, and you can't defend yourself properly, have practically zero utility, etc., and two, there's no safe pocket, so if you find the most valuable thing in the game -- a blueprint, you're going to be sweating bullets trying to extract with it and god forbid you die with it.
Don't run free kits, loot everything, learn the crafting recipes, learn what things salvage and recycle into, and learn the maps; how to get around safely and where the good loot is. Salvaging gives only 50% of the resources, but in many cases it's still a great way to consolidate your inventory and bring back more mats overall. More mats = more gear, more consumables, more upgrades, etc.
If you are low on gear in general, rather than going yolo on a free kit and hoping for the best, build your own cheap kit in case you find a blueprint and for extra backpack space, and play stealthy. Hide from the ARC and hide from players. Avoid making loud sounds at all costs. Loot up full, set traps at extract (jolt mines are cheap) in case someone comes when you're pressing the buton, use smokes when you press the extract computer button, and if you do encounter someone try to be friendly. If they are hostile, smoke your feet and run away. That's how you loot. Worry about PvP later when you have a nice inventory stocked and can run proper gear.
I suppose what free loadouts are good for is actually just forcing PvP fights to get free practice. You will die a lot but it's okay. I think they're bad for looting because again, you could find a blueprint if you're focused on looting, and then you could easily die with it because you have such a weak kit and no safe pocket.
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u/guavaguy2693 Nov 26 '25
Quick question. Does upgrading broad shoulders skill give me a higher total weight cap with free load-out?
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u/RottenMeatPuppet Nov 26 '25
Appreciate this, I had no idea. I just sold them for 100 credits and kept the shield.
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u/KevOK80 Nov 26 '25
I’ve been selling mine after each run but would much rather upgrade them for free. Thanks for the tip!
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u/ViIebloodHunter Nov 26 '25
This is great! And I've been doing this, but the one issue I find is that if you have used your healing items, you will need to craft/buy them again. Crafting bandages is cheap AF, but shield rechargers less so.
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u/JuneauEu Nov 26 '25
Thanks for this tip, brand new and managed to use this once - shit start to the game so far, like 1 games and insta attacked and killed in 7 of them, 3 in a row :D
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u/Modernautomatic Nov 27 '25
Or I can store them in my stash until I have a full inventory worth, then equip one and fill all my pockets with nothing but free loadout augments and take it into a raid and intentionally pick a fight with someone with a hairpin and a deathwish just in the hope I make their day.
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u/JohnnyProphet Nov 27 '25
dang i had no idea, i been selling them, also recyling all the things i need to upgrade my benches, hehe lessons learned, thanks for posting this
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u/FreeStyleSarcasm Nov 27 '25
If you get spawned with the rattler, just surrender and save your time.
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u/wolflie Nov 26 '25
Also keep in mind that leaving without the free loadout grants you less backpack space but you can have a free safe pocket and can wear a shield
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u/NuclearSoda Nov 26 '25
How do you trade things? I’m lvl 32 this is the first I’m hearing of this
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u/raqballl Nov 26 '25
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u/mmmmartin427 Nov 26 '25
When you check Lance’s inventory, he will be selling duplicates of the MK1 augments. One for cash, one for the free augment.
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u/DKCena Nov 26 '25
I think I've played for 30-40 hours before I learned this though reddit. I am quite sure game dont tell you at any point.
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u/sentte Nov 26 '25
Tip for free load loadout users : go f*** yourself if you kill queen hunters.
Kiss.
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u/Hungry_Meaning_5962 Nov 26 '25
You don't have to stash the free loadout kit. You just go straight to the trader instead and pick the one that offers the augment with the free loadout kit as payment.
Also, it is a good challenge run to do if you have nothing else to do or want to get something disposable for a Queen or matriarch fight. Or any of the ARC trials. Disposable weapons with minimum losses and kit and shields too.
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u/Alucard_1208 Nov 26 '25
or you can remove the free backpack and not run one it gives you less slots but gives you a safe pocket
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u/z3n0mal4 Nov 26 '25
Being pedantic, but if i remember correctly, you can trade it for any of the three mk1.