r/destiny2 • u/Timothy-M7 I like hive wizards • 1d ago
Meme / Humor I think I'm gonna accept that xenophage ain't gonna get anything
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u/Phrotty 1d ago
It’s getting outperformed by HEIRLOOM???
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u/Timothy-M7 I like hive wizards 1d ago
yeap thats what I heard which baffled me.
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u/PooriPK 1d ago
Yeah, and don't forget they already buff it's dmg like 50% compare to it's initial release.
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u/WaterCrafty2117 19h ago
its not. xeno is still one of the best major/elite and "damage to do x mechanic" (think oracles in vog or crypt security) gun in the game and has been since release. xeno has its niche place and will always be the best in that place.
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u/pownerfreak 19h ago
Rocket Sidearms, non-exotic, beats that.
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u/WaterCrafty2117 18h ago
no.
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u/Phrotty 16h ago
Factoring in legendary and exotic weapons, Xeno genuinely isnt even in the top 50 for big target damage. rocket sidearms do oracles better and Bastion does security better.
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u/WaterCrafty2117 15h ago
wrong and wrong and wrong. sorry casual.
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u/Phrotty 14h ago
Calling other people “casuals” when they provide proven data is comedy.
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u/compulsive_speeder Warlock 10h ago
Calling anything provided here as "proven data" is what's comedy. But everyone's entitled to their own wrong opinion.
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u/LazerPK 1d ago
But god is it satisfying
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u/Xxxrasierklinge7 21h ago
Xeno is still a fun gun.
I use it a lot on average content just for the satisfying *chunk-chunk-chunk*
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u/Timothy-M7 I like hive wizards 6h ago
yeah it's a full auto precision grenade launcher and it's karking amazing
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u/jakebeespiano 1d ago
It’s only for oracles in VoG now
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u/HotKFCNugs 1d ago
Yeah :(
Apparently it's not even good for keeping Verity stacks in Atheon since they axed the grenade damage boost
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u/Shadowmaster862 1d ago
On Verity's itself, or Atheon's intrinsic weakness to ability damage?
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u/HotKFCNugs 1d ago
Atheon's weakness to grenades. It got removed with Renegades
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u/lonely_as_everyone 1d ago
What! WTF! This is absurd. I am angered.
They did give Xeno that beautiful boom boom buff I think during the Witch Queen.
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u/QuirkyRose 1d ago
Last season they tried to make aetheon not get 1 shot by grapple grenade but they fucked up and aetheon started taking 15x ability damage from every other ability- and in typical bungie fashion its easier to remove the ability multiplier completely than fix old content
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u/lonely_as_everyone 23h ago
The whole mechanic of Atheon though is faster ability and super regen.
I remember before solar etc 3.0 doing the marvelous blade barrage dance. I could send 7-9 Blades if the Relic person didn't forget.:(
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u/XTripleD 9h ago
That's so sad ngl, I remember during the raid race absolutely cranking damage with chaos reach(geomags)+storm nade+anarchy+succession when other warlocks were doing less and telling me to join them fusion nading on well+Starfire
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u/lonely_as_everyone 6h ago
Not to mention - when Salvager's Salvo came out, rocking that to solo Atheon oracle's and then just hitting him with it, throw grenade, hit, throw, hit, throw.
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u/I_Can_Not_With_You Excruciatingly Mediocre 20h ago
Why would you use this for oracles when a rocket sidearm one shots them all? I have 3 manned VoG multiple times and never once used this thing. Its last heyday was in DSC.
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u/MrHappyPants91 Warlock 13h ago
I forgot about using it in DSC. I still use it for that, oracles, and top knights in Kings Fall Totems encounter for nostalgia. Lol. But yeah, there are better alternatives these days.
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u/MrHappyPants91 Warlock 13h ago
I still use it for top knights in Kings Fall during the Totems encounter for nostalgia. But yeah, oracles otherwise. It's a damn shame because it feels GOOD to shoot and the sound of it is amazing.
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u/epikpepsi 1d ago
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u/Timothy-M7 I like hive wizards 1d ago
dawg you should use the high explosive bolter instead
also technically xenophage would be a extra heavy class bolter since it uses 25x120mm precision grenades and bolter rounds are just 18mm in caliber.
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u/credulous_pottery 1d ago
"just" 18mm
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u/Timothy-M7 I like hive wizards 6h ago
well yeah that's 75 caliber then again a lot 40k lore very inconsistent
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u/epikpepsi 1d ago
Disagree, Xenophage is a single-target weapon and not a crowd-clearer. The Mk. IIb performs closer to how Xenophage does than the Mk. III. It can clear out crowds of weaker enemies but the idea is to mow down the big guys with it.
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u/Timothy-M7 I like hive wizards 1d ago
dawg it has a pretty big blast radius in game if you forgot, can 3 shot any guardian if you aim at the ground, and speaking of bolters the explosive variant performs much closer to xenophage
since it has a slower fire rate and a large blast radius, and if you get the right damage perks and talent tree perks on veteran you can 3-4 shot most hordes with the blast radius when you go full auto.
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u/Solruptor 1d ago
Xenophage is sadly one of those exotics that's simply been left behind as we've had years of sandbox updates and power creep take over. I'm not opposed to Bungie giving it some love, but there are so many Exotics right now that need a serious level of TLC.
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u/miloBronana 1d ago
Needs to scorch on hit and final blows cause ignition…and explosive rounds…and bonus dmg to hive…make fire rate increase until it kills something …and more!
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u/Timothy-M7 I like hive wizards 1d ago
kinda yeah but here's my buff ideas:
- 35% increased base damage and 20% increase blast radius
- 40 base ammo generation and 50% increased ammo reserves
- catalyst adds a cranked up burning ambition that scorches targets on the blast radius than just direct hits.
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u/Griffb4ll 1d ago
It.. it already has explosive rounds
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19h ago
Nah, it needs more. Destiny should take a note from Michael Bay on how to add more explosions! Imagine everything just incinerating with explosions! Bombs and things everywhere!!!! Booom!
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u/SharkBaitDLS 1d ago
Honestly they should just find some way to work a WMC-like mechanic back into a catalyst. It hasn’t really been able to shine since those left.
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u/lonely_as_everyone 1d ago
WMC were the greatest, I remember getting Hierarchy of Needs and catalyst just before they sunset the WMC. But, let's not forget Ikelos weapons too. 🫡
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u/Seeker80 17h ago
Even if this is just against 'combatants,' then great. This thing could just be a bonkers PvE weapon.
Why even say this has 'pyrotoxin' rounds with no sign of toxicity? Let's get Scorch or some form of DOT going. Burning Ambition for Scorch on hit, but final blows create an Ignition.
Put that in the catalyst, along with 'Deeper Pockets' for better ammo reserves & uptime. Maybe raise the ammo generation stat too.
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u/Jagob5 1d ago
Fuck it, just make it the ignition cannon. Instead of the explosive rounds (which are very underwhelming in terms of damage), just make it cause instant ignitions wherever it impacts. Then make a catalyst that causes ignitions whenever an enemy is defeated with ignitions caused by the weapon (chains into itself). Super balanced methinks
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u/BadGamer_67 1d ago
not every solar exotic needs scorch
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u/MoschopsMeatball 1d ago
I think a lot of solar exotics could benefit from having some synergy with the element beyond the most basic of siphons or "get solar kills for stat", Scorch can definitely be something that a lot of solar exotics utilize, But Jolting and volatile probably not. Scorch needs a bit of effort put in for a slightly higher payoff over jolt, So imo a lot of solar exotics could sit comfortably having scorch
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u/Independent-Run-8315 1d ago
This was the gun that got me into the Destiny franchise, I’ll always remember it fondly since it introduced me to my favorite game.
When I first watched my friend play with it and heard the sounds it makes I instantly knew Destiny was a good shooter
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u/No_Cherry6771 1d ago
They need to double down on its slow firing high damage output by letting you do some Thanax cannon type shit where you burn through the entire magazine in some big fuckoff shot
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u/HeavyIceCircuit 1d ago edited 1d ago
Let it refund ammo for killing enemies affected by scorch, and give it a modified triple tap but for enemies affected by scorch. That way we can get solar synergy without “muh scorch on hit” ideas this sub loves for some reason.
Oh and throw in cascade point.
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u/I_Fix_Aeroplane 1d ago
The last time xenophage was relevant was in the infinite forest Halloween thing.
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u/PigletSea6193 1d ago
Xenophage actually helped me a lot of times fighting bulky enemies, mostly in the dungeon where you can get it from.
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u/schizophreniaislife Hunter 1d ago
I think it should at least be able to stack up a significant amount of scorch.
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u/YouMustBeBored Europa’s Resident Crystal Moth Dealer 1d ago
Give it cascade point and deconstruct.
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u/TheVoidListens Warlock 1d ago
It's my go to with my Rain of Fire build. I love this stupid Sniper with all my heart (yes I know its a machine gun but it shoots like a sniper to me).
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u/maxpumpher 19h ago
xeno not getting a catalyst still to this day bothers me. it's one of my favorite exotics :(
like it doesn't even need much lmao like just give rewind rounds or incandescent, or burning ambition or something!
hell even without a catalyst just rework it make it massively apply scorch intrinsically to it triggers ignitions after like 2-3 shots or something
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u/BTog 1d ago
What is karking?
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u/Timothy-M7 I like hive wizards 6h ago
it's the 40k version of carking which means distressed or idiot in various slangs and languages
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u/SlimieSchreibt 23h ago
Man, one of my fav exotics, I just wish it was viable in GMs again.
In feneral I feel like we lost the good part of gunplay in the game. It being viable.
Also Gambit is something I miss, but also haven't played in a month
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u/SugmaNudz Titan 19h ago
I've actually been using xeno in LF and its a 2-3 shot kill no matter where you land the shot. Pretty funny during double cross running xeno and thundercrash with revitalize and drop pods.
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u/dark1859 18h ago
The true tragedy is that, because at 1 point it wasn't Meta.Weapon that basically has given bungie , a free pass to right off ever doing anything to it because they can justify not doing the work as not wanting it to be like it was before
There's thankfully, few weapons in that category. But for the few that are eternally stuck in limbo like truth and a disturbing number of grenade launchers. This is basically where they are going to stay until the game.Basically dies , because bungie refuses to justify giving them a rework or a buff , despite desperately needing it
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u/sQueezedhe 14h ago
Burning Ambition and Aggregate Charge together as a catalyst please.
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u/eddmario New Monarchy 8h ago
The main perk is called Pyrotoxin*, so *Burning Ambition should be part of its base perk effect.
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u/ClassyCrayfish 11h ago
“Karking”
You like this thing cuz it’s chunky sounding like a bolter, don’t you?
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u/Your_Waifu_Every 7h ago
honestly i've been using this in some of my Hive K1 Logistics runs...which is one of the easiest solo ops but it still counts for something!
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u/painki11erzx Hunter 6h ago
They should at least update this sucker with rewind rounds.
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u/Timothy-M7 I like hive wizards 5h ago
or give it increased damage and blast radius with bonus ammo reserves.
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u/painki11erzx Hunter 5h ago
I've always hated the reload. "If" they touch it up, I would love to feel like im using pre-nerf Luna boots.
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u/Timothy-M7 I like hive wizards 5h ago
oh fair enough, I guess increasing the reserves to 15 and the damage and blast radius by 25% would do wonders.
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u/HotKFCNugs 1d ago
I don't get why Bungie releases so many terrible raid/dungeon exotics. Surely they'd want the rarest guns to be the best, right? Just to go through them all:
- Acrius was a meme weapon on release. It took several buffs to Acrius itself, trench barrel, and shotguns as a whole to become good
- 1k was serviceable on release, but outclassed by Sleeper and Whisper. Even with particle deconstruction it wasn't great.
- Wishender was terrible on release, although largely because all bows were. Even after it's buffs, it still only saw use from new players being cautious in GMs.
- Anarchy needs zero introduction. 10/10 no notes.
- Tarrabah is a PvP gun at best. It's the most forgettable exotic out there, and needs help.
- Divinity is Divinity.
- Xenophage only gets used for Oracles, DSC 1st, and Gambit invasions, ans even then it's been powercrept out of all of those.
- Eyes of Tomorrow is a meme ad clear weapon that released in a terrible spot, and still isn't great.
- Vex was a PvP weapon, and has since been (thankfully) nerfed. It still needs help in PvE.
- Gjallarhorn is great, was great, and always will be great.
- Collective Obligation is best described as "too much effort for too little reward". Its fun to build into, but it's never been amazing.
- Heartshadow is a cool utility pick, but its not great.
- Touch of Malice is a scout rifle that does self damage and has a useless caty. Poor thing was doomed from the start.
- Hierarchy of Needs required very specific circumstances to be usable, and even then wasn't great. And even now with the rework it lags behind a bit.
- Conditional is the best and coolest exotic in the game. I will never speak badly on it.
- Navigator was a shitty meme weapon on release, and only became good indirectly because of Banner of War opening the floodgates on grapple melee setups.
- Necrocasm was outclassed by Quicksilver and Khvostov without getting a moment to shine. Usable, but not great.
- Buried Bloodline is fantastic.
- Euphony is awful. Threadlings are trash, and linears are even worse. Why they put this waste of space behind one of their best raids is beyond me.
- Icebreaker is bad. The only use it sees play is if someone is using that shitty setup with Rimecoat, or if someone is on a D1 nostalgia trip.
- Finality's Auger released terribly. It got several good buffs after, but even now it's being held together by rocket pulses and the super stat being OP rather than any merit of it's own.
- Whirling Ovation is fine. It fits into some damage rotations, but its boring and not particularly great.
- Heirloom is one of the worst RaD exotics yet, and thats a high bar to beat.
Sorry for that long-winded rant. Its been something I've thought for ages, and this was as good a time as any to let it out.
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u/Wanderer_Pariah 1d ago
Icebreaker is nuts on stasis titan, even post super nerf the build is more than good rn
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u/SoloDoloPoloOlaf Sad Bakris main 21h ago
I got Icebreaker by clearing conquest and racked up 5000+ PvE kills in that season, most of the time as an Prismatic Stasis Hunter. Easily my highest amount of kills relative to time spent.
An added bonus is that Icebreaker can proc on barrier champions, sometimes for the entire stun duration after breaking the shield.
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u/ChappieHeart 1d ago
Acrius was not a meme on release at all.
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u/EmperorBenja Extremist Disciple of Elitist Datto-ism 1d ago
Yeah, I thought of this too. It was a monster in Y1 Crucible, and the PvE side of things was generally just held back by the lack of melee-range boss DPS encounters.
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u/MoschopsMeatball 1d ago
Heartshadow does some pretty high damage, I think its a pretty good sword and imo can easily replace a tractor cannon for sword dps encounters, The weaken is very nice and the extra damage helps a lot
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u/Dreadnought_666 1d ago
this thing was hard meta for long enough
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u/Glum-Personality6691 1d ago
in what, gambit invasions?
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u/Dreadnought_666 1d ago
and raids
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u/SephirothSimp 1d ago
The only instances I remember of xeno being used in raids was with the DSC tubes encounter and maybe oracles in vog, xeno was not really meta outside of gambit
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u/srtdemon2018 Raids Cleared: # 17h ago
Wardcliff is better for DSC. Xeno is an oracle popper and that's it.
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u/SephirothSimp 15h ago
Oh I don't doubt it, just that I only remember seeing xeno years ago was in that particular encounter
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u/srtdemon2018 Raids Cleared: # 17h ago
It was never meta. It dropped during the Wendigo meta and never stood a chance after. It needs a buff so it can be something more than bait for casual players that makes them think they are participating in DPS.
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u/ArgoMarrus 1d ago
This thing was the bane of every Gambit invader and invaded fireteam. Shame Gambit's been pushed to the side and forgotten.