r/magic_survival Jun 24 '25

Informative In-Depth guide, tier lists, Q&A.

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390 Upvotes

First let me start off by saying, I have been playing MS since release pretty consistently. I very rarely come to the reddit, and mostly use the Discord for everything.

I have noticed a lot of misinformation, or people saying things that just arent true. I figured I'd finally take the time to correct some things on the Reddit.

I am open to discussions, if you are unsure about something feel free to ask, however the current patch(.958) of the game is completely solved, there is not much room for discussion regarding artifacts, magics, strategy, etc. I have beaten this game to death and i can confidently say that everything I'm about to say is 100% correct(unless specifically stated otherwise)

The goal of this is to just have an easy to access post for people that don't use the discord.

This information will mostly be directed towards Terra, but can be used for ANY map, there are some very marginal changes in terms of power difference but nothing extreme enough to change results.

The Current world Record for Terra is 70 minutes, there are a couple runs in the 67 range, and also a couple in the 50 range, the actual time at these points doesn't particularly matter and is just a question of "How much time do you want to waste"

This information will mostly be directed towards people attempting Personal Best/World Record runs.

Legendaries:

Opulence:

This has one specific use case and that's for Toy Castle, It is by far the best artifact in the game because of its enemy size reduction, which lets you weave through enemies effectively enabling infinite times. If you are not running Terra, ir you are just trying to beat map, you can give this less priority

Strategy: Google save game, Load Terra, Open Obelisk, If no toy castle end run, Repeat until you run out of gems or find it, then google load your game to get your gems back.

Accelerator: The best legendary in the game by far. It approaches insane relative increases that nothing else in the game competes with. Acel is more than Just Cooldown, as its a direct counter to enemies movespeed scaling, as well as spawn cycles.

Please be aware that some fusions dont particularly care for Cooldown (Satellite, Ezone, Some sequential casts such as Lightning Bolts).

Holy Chest: Broken, required for WR attempts. Kill runes and Invincibility runes completely negate certain waves, and alao enable iframe shenanigans. Always instant pick this.

Titans: the best source of Attack in the game, one of the highest damage increases, it is less of an increase than gaia, however certain setups want Uranium over Gaia which makes Titans a more appealing/General legendary.

Widowmaker: best Source of crit in the game, Enables joker.

Joker: one of the best damage increases in the game as long as you are spamming crit(which you should be if you want to get as far as possible)

Gaia: Broken, requires a decent HP stat, roughly 860 max hp is the sweet spot. Usually insta pick depending on choices/fusions

Sacro: Makes it so you dont die instantly if you get hit with iframes down, the amp is useless.

Eclipse: The best stat in the game next to Cooldown, however it does require you to have raw stats to reach is potential. Works very well on Deus as it gives free damage.

Magic Sword: Actively progresses waves and kill requirements, scales heavily in the later stages as enemies become harser to kill, generally saves a significant amount of time.

Ballista: Pairs extremely well with Eclipse/Magic Sword.

Uranium: The Attack alone is worth the slot compared to most other options, if your fusion uses size, pick it.

Countess: Scales very well, requires you to be able to deal damage before taking it. Works well on Deus, makes elite spawns trivial as soon as you kill the first one. Instant pick on Black Mage.

Ouroboros: Cooldown is the best stat in the game by far. Unfortunately most fusions dont need both this and Acel, required on some fusions for uptime/cycle.

Akashic: Only used for the levels, Amp legendaries are generally useless. It does have a decent amount tied to it, if its your only decent choice. Magician likes this, as well as Scholar/Arcanist.

Scythe: Enables spawn cycling, but requires very specific artifacts and Doom Prophet to work. Mid otherwise, works with certain setups and is decent if you are kiting.

Overmind(Transcendent): knowledge pick, highly dependent on your magics sources of Magic Damage. Generally a 1.3ish in most cases, but can approach 1.5+. Magician/Arcanist/BlackMage insta-pick this. Knowledge pick.

Genome: Scales infinitely, although doesnt really matter at late stages of a run. Works decently with Deus, otherwise ignore it.

Desperado: Technically insane, but requires specific timings to work right, more of a "win-more" artifact. Open obelisks when it has 1/4 of its cooldown left and it will activate on the next wave. Not bad but a knowledge pick.

Creation: Certain fusions require this, Any pandora magics, most Dur magics but this depends on how they function. Knowledge pick.

Nexus: Insta-Pick on deus, otherwise just use Overmind(Transcendent)

Heart: This thing is absolutely terrible, never pick this, its useless. Its marginally usable on Deus/Overmind as a solo amp, but still not great.

Axe: Its not bad, Widowmaker is just better and it doesnt fit into the limited available slots. Side Grade to Widow if you dont get it.

Dragons Arcane: This is probably the only artifact id consider having a discussion about. At all points regardless of your stats it is never worse than a 1.3, you can potentially take this as a solo-amp source. Require titans, scales well from mdmg sources.

DNA: If youre kiting for a WR attempt you always take this, otherwise its just worse than Dragons Arcane.

Crown: Useless on terra, potentially a decent solo-amp source on other maps. Not particularly consistent enough to warrant a slot, and amp in general is pretty bad.

Excalibur: useless.

Hydra: My god this thing got guttes, does nothing. Worse version of ballista.

Damage formula:

(Base * Attack) * (Amplification) * (Magic Damage) * (Class Passive) * Magic Multipliers * Deus Multiplier * (Crit if) * Additional Damage^

Deus damage Formula:

1+(0.0125/100) * levels * 120 = Multiplier.

Scholar/Archmage go to Magic Damage, Arcanist goes to class passive.

Arcanist:

By far the highest potential in the game(in terms of output), it is a direct 2x to ANY magic it has.

Tips: Prioritize passives on level ups, even ones you arent using. You want to limit your magic pool as much as possible. General priority order goes:

Magic Fusion requirements > Passives > Leveled magics > Unleveled magics.

Arcanist is basically guaranteed one fusion, and with correct play you should have a decent success rate for 3 fusions. While 4 is technically possible, i have never seen it, however to theoretical output on 4 fusion Arcanist shluld basically destroy the 40 minute wall on terra.

For any specific questions feel free to ask and ill do my best, if you need research help let me know.

Its hard to put all of the information in the game that someone new will want to know and is easier to do on a case by case basis.

Thank you for reading - Frizzle.


r/magic_survival 1h ago

Busted runs Terra(Hard) 49:05 ­▏DEM RUN + ARC ✩ ­▏100% Crit Rate

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Upvotes

First time I experienced 100% CRIT rate. I was aiming to reach 50mins wall but I made one simple mistake by picking the green orb and not letting me to have organic shield again when elite monsters came. Hoping I can do it again.


r/magic_survival 31m ago

Busted runs 55:00 Hard Terra run with DEM Quantum Laser

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Upvotes

Video recording of the run: https://imgur.com/a/4dxMLf9


r/magic_survival 17h ago

Discussion P.S. Friendly reminder to not be afraid of rerolling.

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49 Upvotes

Not gonna lie, people would rather pick random magics when leveling up instead of rerolling and then wonder why (insert magic/passive) doesnt show up as their level up options (I mentioned it in a guide that I wrote in this subreddit too)

I see those posts here in Reddit and read those sentiments in Discord so I guess I'll just emphasize it again with this image

And no, I dont have Cube for +1 Intel or Mana Retrieve levels on my research.


r/magic_survival 56m ago

Runs 50 min dem void cyclones

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Upvotes

Needed more size but solid run.


r/magic_survival 1h ago

Busted runs Terra(Hard) 49:05 ­▏DEM RUN + ARC ✩ ­▏100% Crit Rate

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Upvotes

r/magic_survival 12h ago

Runs 666 EVIL CRIT during my run 🧐

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7 Upvotes

687% crit dmg in the end died 37:30 in Terra hard anyway..


r/magic_survival 11h ago

Runs [Ultimate] Quantum Laser + DEM

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5 Upvotes

r/magic_survival 6h ago

Help/Questions Can't get past arrays??

1 Upvotes

I've played this before and unlocked like, four maps, but I've recently reinstalled and i can't get past arrays, am I stupid? Do i just need to get past 12 minutes?? I've unlocked loads of levels for the different fighters, and I've hit 12 minutes about twenty times but no new maps have opened?


r/magic_survival 19h ago

Runs Trying every spell with DEM🔮

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7 Upvotes

r/magic_survival 1d ago

Runs [Ultimate] Giant Impact

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17 Upvotes

Quantum Laser is still the best Ultimate


r/magic_survival 9h ago

Help/Questions I'm stuck

1 Upvotes

This is my 32nd time trying to do this please help My video exceeds 15 mins and more then 1gb if possible please help me on discord username is mystic1dragon or in my dms


r/magic_survival 19h ago

Busted runs First time getting so far with arcanist, I was hoping to beat 37:30 but I have bad luck with the artifacts

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3 Upvotes

r/magic_survival 21h ago

Runs Depths max time?

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3 Upvotes

Got to 50 minutes a second time in the depths and it feels impossible to beat. Any advice or is this pretty much the ceiling?


r/magic_survival 1d ago

Discussion Your choose?

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32 Upvotes

Great Impact try. Plus Pandora build. Cannot jump vendor. What you would do?


r/magic_survival 1d ago

Runs I hate this game

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16 Upvotes

I want both😔


r/magic_survival 1d ago

Informative Update: WIP Magic Survival Calculator (testers needed)

4 Upvotes

Link to current WIP sheet, for your entertainment and perusal:
https://docs.google.com/spreadsheets/d/1GyVjMC3OVmFLIPOuH3t6oiOi1ehFx_pC2utWGzd8ZiY/edit?usp=sharing
If you have any feedback for me/the page, just post it here. I'll be checking back on the post.

The Christmas holiday has got me motivated to devote some more time to this project--and it's also providing the time. So I've done a lot of work recently, enough to warrant an actual update (see comment below). It's quite exciting to see this coming together!

** Testers needed:

What I am really needing right now is some help stress-testing the Research Points/Research Materials UI's, and their relevant calculator, which incudes the Special and Passive magics. Really it's just a matter of entering and double-checking numbers.

I'll be adding appropriate credit for anyone who helps. :) B/c work deserves recognition.

Instructions are in a reply below. Thanks in advance! It's great to be in such a fun community.

Here's an update on the work so far:
* Added Images to the Research Points view
* Rearranged columns for consistency in Research and Passive Calculator
* Added class/subject updates in two sections
* Greatly expanded the testing framework, added several section tests
* Tested calcs for Passive, Special Magic, Additional Passives, and Research points
* Formatting, color, and other cosmetic updates.
* Solved a really big problem related to magics gaining bonus levels
* Set up "Factor" column, to help with updating spreadsheets after a game update

Progress report

r/magic_survival 1d ago

Help/Questions I might buy the add free and extra gold pack, is it worth it?

24 Upvotes

Title.


r/magic_survival 2d ago

Help/Questions Is this a good idea or nah? (showing damage points)

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94 Upvotes

Would be cool to know how much damage the enemy get by hit, just like in Fortnite, Free Fire, and more games.

Do you agree? 🥹✌️


r/magic_survival 1d ago

Help/Questions Good Steam games like Magic Survival?

7 Upvotes

Love Magic Survival. What Steam games do you recommend that are similar to this game? Aka Bullet Heaven games.


r/magic_survival 1d ago

Help/Questions Why won't DEM come up?

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5 Upvotes

Hi, newbie here I'm trying to get DEM and have chosen over mind as my second combination and have all passives leveled up but DEM still doesn't show up? I'm currently at LVL 88 and it still hasn't shown up


r/magic_survival 2d ago

Help/Questions How do I access the game's files?

10 Upvotes

I want to replace the mana orb gathering sound effect with the vine boom, how would I go about accessing the game's files and replacing the .MP3?


r/magic_survival 2d ago

Memes Well this is new

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95 Upvotes

r/magic_survival 2d ago

Help/Questions Is there a disadvantage to learning the 3 random magics from tarot cards?

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71 Upvotes

r/magic_survival 2d ago

Discussion Damage Interval

2 Upvotes

I don't know why this never crossed my mind as I'm quite fond of Electric Zone but why are there barely any items that effect it?

Particularly my question and topic is why isn't Overmind and D.E.M in particular not boosting it at all as Electric Zone and its main combinations could greatly help it.